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Farewell Toronto

Tuesday, April 22nd, 2008

Its been a fantastic weekend for EyeWonder attendees here in Toronto at FiTC. The event was well-balanced, jammed full of fantastic presentations, and the parties were of course awesome. Some of the highlights:

  • Sneaks on Flash Media Server 3.0 - there are some innovations having to do with H.264 and stream switching which will drastically change the performance of our video ads. I can’t wait for us to start working with the new stuff. I also am interested to see how this affects some of EyeWonder’s recent work in the in-stream market.
  • Grant Skinner’s favorite things - I’ve seen Grant talk before, but he discussed some of his more experimental tactics. He’s always fantastic at explaining how he approaches things without overwhelming people. If you’ve never checked out his site - I highly recommend it (www.gskinner.com/blog), but it looks like he’ll also be posting conference notes here in the next few days.
  • 2.5D vs. 3D discussions - there were three areas of note here - the 3d panel, Ralph’s solo presentation which was great (although I missed a little running late from lunch), and several sneaks in the Adobe keynote. Adobe showed some very cool future animation/tweening tactics to lower the entry level for creating 3d animation. The conference had a panel with several Adobe product managers as well as some of the smartest dudes around on the subject. One thing of note that I think is useful, for those of us in the advertising world, is the thought that you don’t have to spend all this time learning something like papervision if you don’t want to - often times creating a small animation and either exporting as a video or series of bitmaps will make more sense. Pro: 3D libraries for flash afford you are the ability to allow for interactivity, and also to save on bandwidth, Con: CPU usage for any vector-based animation is something you’ll want to consider carefully.
  • McDonald’s happy meal workflow - Julian is always really smart about presenting things that are both techy and practical, so it was fun to see how Fuel conquered their most recent cross-promotional endeavor with an international happy meal project. He discussed a lot about what technologies/tools they used to make internal communication and the final execution both successful and efficient, and I’d be surprised if a lot of folks didn’t walk away with the correct notion that they need to start using things like bugzilla and subversion to vastly improve their own team process.

That’s it for now - hopefully some of our agency friends will win some fun awards at the final event tonight - good luck everybody!

Apple iPhone to support Flash Plug-In

Thursday, February 14th, 2008

According to several different sources, Apple is planning on supporting Flash in the near future. Rich Media+iPhone = Magic… ?

iPhone pic courtesy of Ryan Stewart's blogpost from a year ago :)

UPDATE (3.19): Via Mike Downey’s blog and the latest info from Adobe’s CEO, it looks like it may be a little further off than originally hoped. We have faith in the Flash Player product team and can’t wait to see what (and when) they release the Flash iPlayer!

Flash 9 Is Fine

Friday, January 25th, 2008

Last month Adobe released their latest Flash Player Version Penetration numbers. Check out how far Flash 9 has come along:

Flash Penetration numbers - December 07

Our latest numbers tell a similar story (as they have since we began cross-referencing):

  • 94% - Flash 9+
  • 97% - Flash 8+
  • 97% - Flash 7+

We like to keep a close tab on these numbers for two reasons:

  1. keep our clients up to date on the latest numbers, so they can feel comfortable using the latest technologies available
  2. compare and verify our internal reporting numbers against Adobe’s

So, with Flash 9 hovering around 94-96% — why are you still publishing for anything less? Flash 10 was showcased at MAX in the Fall and is about to be released in beta, but I still hear from agencies who are saying they have to publish for 7 (and even a few that say they are still publishing for 6 - eek!?!). Let’s look at the two main concerns I hear from folks who are stuck in yesteryear:

  1. The site requires Flash 6/7/8 - EyeWonder has a fantastic group of folks that are constantly working with our publishing site partners to ensure we have the latest specifications and helping educate the sites’ ad ops teams on the latest and greatest of the technology we use. There is not a single site in our massive publisher network, where we cannot run your Flash 9 creative.
  2. My client requires Flash 6/7/8 - This can be a little trickier, but we are happy to provide you our latest internal numbers (see above) to show them what the penetration of Flash 9 is compared to their preferred player version. Of course, if they are kicking it old school with a Flash 6 player it may be time for an intervention and an upgrade (just kidding, well kind of). Oftentimes I have seen the push for an upgrade come from the agency’s novel concept that requires the use of the latest and greatest Flash player…plus it doesn’t hurt that sites like at least two of the top 10 websites (YouTube and MySpace) require Flash 9.

Most of you know this, but when a user has an older version of the Flash player than what the EyeWonder creative was published for, they will receive an alternate or failover ad. For those ~5% of users, most of the time this is a JPG or GIF, but sometimes we will serve a standard SWF. EyeWonder’s technology works on more browsers and operating system configuration than any other rich media provider I have seen, which is a testament to our development team and our quality assurance department.

Since CS3 shipped in May, we have seen some fantastic executions taking advantage of Flash 9’s features, several of which have been highlighted here and in our monthly newsletter. So with part of 2008 already behind us, what are you waiting for?

When you do come up with something especially cool, let me know and also be sure to submit it to our EyeWonder Creative Awards.

Revisiting FOTB

Thursday, November 29th, 2007

So it’s been a month, and I’m finally able to start reviewing my notes from Flash on the Beach. There were tons of inspiring sessions and interesting people, and Brighton is really a super-cool town. I don’t want to write yet another review, since you can see more qualified thoughts and wrap-ups like these all over the place:

http://theflashblog.com/?p=302

http://www.jonnymac.com/blog/

http://swfoo.com/?p=157

http://www.rockonflash.com/blog/?p=84

http://www.gskinner.com/blog/archives/2007/11/conference_reca.html

As everybody else said - the speakers were amazing. Lots of really unbelievable work, including some non-”flashers” (or probably more like ex-flashers) like Robert Hodgin and Rob Chiu, who were really intelligent, creative, and inspiring. From a rich media perspective, there was certainly a lot to take in, although mostly in the form of tools we can start thinking about incorporating into our own releases, as well as cool stuff you can start thinking about doing in your campaigns.

A few ideas:

Particles (Seb Lee-Delisle’s crash course) - I never really thought about how much cool stuff you can do with some really basic math. When I get a few minutes, I might post a few ideas.

PaperVision3d - I know Ryan and I have been talking about it for awhile, but there are starting to be a few really cool interactive ways to incorporate this sort of technology into an ad to make it a REAL 3d experience (instead a video which uses 3d effects).

AIR apps - With the word “widget” currently overtaking the internet, it’s cool that there is now a platform that will allow you, with the tools you already know, to create desktop applications. Lee Brimelow did a great talk on how to quickly create AIR apps, and while a little branding widget may not be taking advantage of all the cool stuff AIR can do, it’s certainly convenient on the production side of things! We just released a product called SocialWonder, which will allow you to post online widgets through EyeWonder ads, but what about a downloadable little thingymibobber as well?

Nifty FMS ideas - Lisa Larson did a great session about cool FMS applications like games, communications, chats, etc. There are certainly lots of innovative ways to apply some of those things to your campaign - virtually limitless possibilities as long as we are still considering challenges in audience scalability.

Adobe and EyeWonder - Good times, good times…

Wednesday, August 8th, 2007
Ryan, John Schuman from Adobe, and me

For now, we have completed the Adobe+EyeWonder events, and man, what a ride! After a brief run-through at the Atlanta Adobe Experience Design group (thanks Michael Hagel), and several months of preparation from the EyeWonder and Adobe marketing teams (thank you to Adobe and EyeWonder marketing), Ryan and I made the journey to Chicago, San Francisco, Los Angeles, and New York, in the span of three weeks to spread the word about unleashing the wonder with richer, cooler, newer advertising techniques.

Each of the events, venues, and attendees had their own flavor: Chicago - urban and contemplative, San Francisco - cloudy and cool outside, but warm and artsy inside, Los Angeles - sunny and chic, and New York - hip and crowded, as always :). Thanks to everyone who attended - it was really great to meet so many clients and partners, and thanks again to John Schuman, who spoke so intelligently on the great new integration points and features of Adobe CS3. Also, please check out a review on the New York event and various pics from New York and LA, as well as our warm-up round in Atlanta.

It’s Official

Thursday, July 12th, 2007

AdWonder 9.0 is now officially released. Of course, all you loyal UnleashTheWonder readers have known about the great upgrade for some time. We are ecstatic with the response we have received from the groups who have upgraded to CS3 and are developing the most technologically advanced banners on the web. With over 85% of the user base running Flash 9 player, what are you waiting for!?!

We are also excited to announce EyeWonder has been named the first and only Premier Adobe Solutions Partner focused on rich media advertising.

As part of this newly announced partnership, we are kicking off a US Tour together:

Four-City Tour to Highlight AdWonder 9.0 and Adobe Flash CS3 Professional
EyeWonder and Adobe will jointly tour to demonstrate the full capabilities of AdWonder 9.0 and Adobe Flash CS3 Professional. Featuring Adobe and EyeWonder technical experts, these workshops will outline the capabilities afforded to advertisers and agencies through these new technologies. Presentations will be followed by Q&A and a cocktail hour. Locations and dates are as follows:

  • Chicago – Hotel 71
    Monday, July 16
  • San Francisco – The Palomar Hotel
    Tuesday, July 24
  • Los Angeles – Shutters on the Beach (Santa Monica)
    Thursday, July 26
  • New York – The Shoreham Hotel
    Tuesday, July 31

From Adobe, Greg Rewis (Group Manager, CBSU Evangelists) and John Schuman (Senior Worldwide Evangelist) will be showcasing the latest and greatest that is CS3 as it relates to the online advertising industry. Erin Coker and myself will be showing of AW9 and talking about best practices for rich media advertising.

If you are interested in joining us, drop me a note and I will make sure you are on the VIP list.

AdWonder 9.0 Now Available - Flash 9 / AS 3.0 support

Monday, May 21st, 2007

After several months of development, I am happy to announce that the AdWonder Flash Component 9.0 is now available. This release fully supports Flash 9 with all its ActionScript 3.0 glory.

We are offering this new MXP initially to existing AdWonder users who make the upgrade to CS3.

So other than working with Flash 9, what’s so special? I thought you would never ask.

  • No more Mac Uploader - now everything is automatically uploaded and an approval link is generated with a single a mouse click with our cross-platform background service for both Windows and OSX
  • Additional asset upload checkboxes - allows you to select which additional assets will be updated/uploaded and most importantly which FLAs will be republished
  • Updated Workflow panel - all new Flex-based polished interface
  • Flash 8 and 9 Player support - penetration numbers are growing everyday (Flash 8 - 96%, Flash 9 - 84%)
  • Demo creation independent of ads – create and modify demos without affecting the published ads
  • ActionScript 3.0 Unleashed - support for ad creation in both ActionScript 3.0 and 2.0
  • Increased stability - utilizes Flash 9 stability for both the authoring system and internal Flash player
  • BandwidthDetect class – detect bandwidth without being tied to video
  • Online professional-grade API documentation
  • MySpaceIM ad format support - now it is easier than ever to create ads for MySpaceIM client; includes mouse over expandable ads
  • Enhanced publishing for IM formats with daughter windows - when creating ads for AIM and MySpaceIM, publishing the main ad will also upload and publish the daughter (no need to publish both every time now)
  • Updated expandable offset layout - new GUI
  • Updated templates - includes AS updates
  • Redesigned components - as lightweight and easy to reskin as ever, with a new default look and feel
  • And much more…

If you are interested in checking it out and providing us feedback on the improvements we have made, let me know and we will get you hooked up!

Thanks everyone for your incredible 8.0/8.1 feedback and working with us to make such a fantastic and timely release available with Flash CS3!

EyeWonder <3 Flash 9

Wednesday, February 14th, 2007

Because of the sheer number of impressions we run (think billions) we are able to do a fairly comprehensive bi-monthly analysis on Flash player penetration. Adobe recently posted the latest (December 06) numbers showing that Flash 9 player is steadily growing and was almost at 60% when their survey was conducted. This matches up pretty close to what we had in December, but it is February now and love is in the air…
Check out the penetration growth according to our internal numbers of Flash users:

  12/06 1/07 2/07
Flash 7+ 94% 95% 96%
Flash 8+ 88% 90% 92%
Flash 9 Only 60% 66% 74%
Flash 8 Only 28% 24% 18%
Flash 7 Only 6% 5% 4%

Disclaimer: The numbers taken are not representative for every site, but are based on all sites for a group of EyeWonder campaigns, without attempts to determine which sites are most representative of the “average user”, however with care to avoid obviously skewed data.

That’s right, we are seeing a pretty steady increase of Flash 9 users which according to my best guess means when Flash 9 Studio is fully released in the coming months 9 will be bordering 90% and 8 will be about 95%.

What does this mean for you? Well, I would recommend you are ready to upgrade to Flash 9 as soon as it comes out to start taking advantage of the improvements available and executing rich media campaigns with the latest and greatest. More info to come soon on how EyeWonder can help you take harness the power of Flash 9 and truly unleash the wonder…


©2007 EyeWonder, Inc. Unleash the Wonder.